One young woman faces down an all-powerful corporationin this all-too-near future science fiction debut that reads like arefreshing take on Ready Player One, with a heavy dose ofBlack Mirror.Like everyone else she knows, Mallory is an orphan of thecorporate war. As a child, she lost her parents, her home, and herentire building in an airstrike. As an adult, she lives in acramped hotel room with eight other people, all of them workingmultiple jobs to try to afford water and make ends meet. And thejob she’s best at is streaming a popular VR war game. The best partof the game isn’t killing enemy combatants, though—it’s catchingin-game glimpses of SpecOps operatives, celebrity supersoldiersgrown and owned by Stellaxis, the corporation that runs the Americashe lives in.Until a chance encounter with a SpecOps operative in the gameleads Mal to a horrifying discovery: the real-life operativesweren’t created by Stellaxis. They were kids, just like her, wholost everything in the war, and were stolen and augmented andtortured into becoming supersoldiers. The world worships them, butthe world believes a lie.The company controls every part of their lives, and defying themputs everything at risk—her water ration, her livelihood, herconnectivity, her friends, her life—but she can’t just sit on theknowledge. She has to do something—even if doing something willbring the wrath of the most powerful company in the world down uponher.